* Design and evaluation: end users, user datasets and personas.
- Understanding the needs and aspirations of a suitable range of users during the product design process is an extremely difficult task. Methods such as ethnographic studies can be used to gain a better understanding of users needs, but they are inherently time consuming and expensive. The time pressures that are evident in the work performed by design consultancies often make these techniques impractical. This paper contains a discussion about the use of 'personas', a method used by designers to overcome these issues. Personas are descriptive models of archetypal users derived from user research. The discussion focuses on two case studies, the first of which examines the use of personas in the car design process. The second examines the use of personas in the field of 'inclusive design', as demonstrated by the HADRIAN system. These case studies exemplify the benefits 'data rich' personas contribute as opposed to 'assumption based' personas.
=>調査する, 研究(する), 探求, 調査, 捜索, 研究する
Overview of noun research
The noun research has 2 senses (first 2 from tagged texts)
1. (46) research -- (systematic investigation to establish facts)
2. (6) inquiry, enquiry, research -- (a search for knowledge; "their pottery deserves more research
than it has received")
Overview of verb research
The verb research has 2 senses (first 1 from tagged texts)
1. (1) research -- (attempt to find out in a systematically and scientific manner; "The student
researched the history of that word")
2. research, search, explore -- (inquire into; "the students had to research the history of the
Second World War for their history project"; "He searched for information on his relatives on the
web"; "Scientists are exploring the nature of consciousness")
--- WordNet end ---